Plain English
Rules, privacy and disclaimer
Short and plain. Your organizer runs your game. Version 2026-10-05.
Rules
- The board is three rows of three squares. Two players take turns. X moves first, O second. Three of your marks in a row, in a column or on a diagonal win the game.
- A full board with no three in a row is a draw. A drawn game is replayed at once with the marks swapped, up to three games, so every match has a winner. If all three games are drawn, fate decides.
- Fate is a number made from the sealed seed, the board and the player. The lower number wins, and anyone can re-check it.
- Who plays X first comes from a sealed random seed. Its fingerprint is public before anyone joins. The secret is shown after the start, so anyone can check the bracket.
- Every move has a clock: 10, 20, 30 or 60 seconds, as the organizer chooses. When it runs out, the software plays a square for the player. Two clock-outs in a row lose the board.
- The host can pause. While paused, no clock runs. A player who loses the connection can open the link again and see the board as it is.
- In the knockout, players are placed in the bracket by a shuffle from the sealed seed, and winners move up. In a team game, teams have 3 or 5 players, with one board per seat. The team that wins more boards wins the match.
- The final ranking has no ties: the round reached, then total points, then points in the last match, then fate. The results say in one line how each tie was decided.
- The software decides every result. Its result is final.
- The organizer and we have no way to change a draw or a result in the software.
- Players never pay and never stake money. There are no cash prizes and no betting. Any gift is supplied by the organizer, outside the product.
- Players are 18 or older, and the game is for company events.
Privacy & Data Policy
- We delete all participant data from our systems within 24 hours after the game ends.
- A game that never starts is treated the same way: its guests’ names and numbers are deleted 23 hours after the time it was meant to end.
- All data is encrypted, in transit and at rest.
- Participants never see each other’s data.
- We provide the software. The organizer runs the game.
- Backups clear within 7 days.
- No advertising cookies or trackers. We never sell data.
- Your phone keeps a random device id and saved game files, so the game works offline.
- Exception: winner prize details are kept for 365 days, so the organizer can confirm the prize was handed over. They are then deleted automatically.
- Fair play. We keep a private, encrypted record of game activity to keep every game fair. Only we can see it. Removed automatically 365 days after your game ends.
- Public pages: a first-party visitor id and shortened network address, never names or mobile numbers, kept 365 days. With Global Privacy Control or Do Not Track, we only count visits.
- Designed to follow India’s DPDP Act 2023, the EU GDPR and US state privacy laws such as the CCPA.
- Your phone contacts YouTube (privacy mode) only if your organizer adds a video.
- Guests are never e-mailed. Only the organizer and Hosts have an e-mail address on file.
- Names and numbers are sealed with AES-256 at rest. We store no payment card details.
- You may also complain to a data protection authority, such as the Data Protection Board of India.
- Questions or requests: our Grievance Officer, rajatsiroffice@gmail.com. We reply within 30 days.
Disclaimer
- This is a private game for a closed group, run by your organizer.
- Corporate Tic Tac Toe provides the software only. We never hold or pay prize money. Participants pay nothing to play and never stake money.
- There are no cash prizes and no betting. Any gift is supplied by the organizer, outside the product.
- The software decides every result. Results are final.
- The organizer makes sure the game is allowed under local law.
- We are not responsible for any gift the organizer supplies or for disputes between the organizer and participants.
No refunds, credit instead
- We do not give refunds. If you cancel a paid game before it starts, your payment stays as credit for your next game for 365 days. Unused credit lapses at the end of day 365.
- For 30 days after you cancel a paid game, you can move it to a new date. Your payment stays with that game.
- If you use the credit for another game first, or 30 days pass, the game cannot be moved. The credit stays for a new game until it lapses.
- The credit stays in the organizer’s account, and we e-mail the organizer before it lapses.
- Once the start time has passed, a paid game cannot be cancelled. A game never paid for can be cancelled at any time, and nothing is charged.
- A game that was not paid for closes when its guest data is erased, 23 hours after it was meant to end. See the Terms.